AI Insights · Timothy · October 2022
Top 5 Snake Games on Unified Platform in South America: Q3 2022
In Q3 2022, the top 5 snake games on a unified platform in South America saw varying performance trends in downloads, revenue, and active users, with some apps experiencing significant growth in specific metrics.
During the third quarter of 2022, the top 5 snake games on a unified platform in South America showcased diverse performance trends. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Little Big Snake experienced a steady weekly revenue, peaking at around $950 in early July. However, it saw a decline towards the end of the quarter, falling to approximately $487 in the final week of September. Weekly downloads for the app showed a downward trend, starting at 12.3K in late June and dropping to 4.8K by the end of September. Active users also decreased from 42.7K to 24K over the same period.
Snake Rivals - io Snakes Games had fluctuating weekly revenue, reaching a high of about $1K in mid-August. Weekly downloads peaked at 11.6K in mid-July but saw a dip before rising again to 9.8K by the end of September. Active users initially increased from 22.5K to 28.1K by mid-July but then decreased to 22.7K by the end of the quarter.
Snake.io - Fun Online Snake showed consistent weekly revenue, averaging around $300. The app’s weekly downloads were strong, starting at 315K in late June and peaking at 409K in mid-July before stabilizing around 339K by the end of September. Active users for this app remained robust, increasing from 1.9M to 2.2M by late September.
WormsZone.io - Hungry Snake saw moderate weekly revenue, with a peak of $398 in mid-July. Weekly downloads showed a significant rise, starting at 54.7K in late June and reaching 104.6K by late August. Active users also saw an upward trend, growing from 1.3M to 1.5M over the quarter.
slither.io had relatively low weekly revenue, staying under $100 throughout the quarter. However, its weekly downloads were consistently strong, starting at 194K in late June and maintaining around 146K by the end of September. Active users remained high, increasing from 2.1M to 2.2M by the end of the period.
These insights highlight the varied performance of these top snake games in South America during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.